GranActivity

Problem Statement

Many elderly individuals, especially grandparents, lead a sedentary lifestyle and lack motivation for physical activity. This not only affects their health but also increases screen time. The challenge is to design a device that encourages physical movement and limits digital screen exposure through an interactive, offline experience.   

Contributors

Yuthika Singh | Kabir Chawla | Nirvaan Didwania

Feature image

About GranActivity

Solution

  A networked system of four GranActivity devices, each featuring: An LED matrix to display the daily physical activity. A white confirmation button to indicate task completion. ESP8266 microcontroller connected to a custom Python server. When one grandparent completes the task and presses the button, a signal is sent to the server, which lights up an LED on all four connected devices — creating a sense of accomplishment and shared progress across users 

Additional Info

Idea: Create a collaborative, interactive device for grandparents that encourages them to complete daily physical activities. The device uses light-based feedback and group accountability to foster healthy competition among peers — motivating seniors through non-digital gamification. Constraints: The device must function without an OLED screen. It should work across different Wi-Fi networks in different cities. Must be user-friendly for elderly individuals. Evaluate whether the concept makes best use of its tech capabilities. Should be aesthetically pleasing for home settings. Must differ from app-based solutions to reduce screen time.

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