Problem Statement
Modern gaming systems and arcade consoles are primarily designed for users with full hand mobility and fast motor coordination, making them difficult or impossible to use for individuals with physical disabilities and neuromuscular disorders. People living with conditions such as spinal cord injuries, ALS, cerebral palsy, muscular dystrophy, stroke-related paralysis, limb loss, arm dysfunction, and lower-limb disabilities often face significant barriers when interacting with traditional keyboards, controllers, touchscreens, pedals, or arcade systems. While assistive technologies such as eye tracking and brain-computer interfaces exist, they are frequently expensive, difficult to calibrate, mentally demanding, or inaccessible for everyday gaming use.
Contributors